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PC World 2006 October
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PCWorld_2006-10_cd.bin
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temacd
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divxplay
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DivXPlayerInstaller631Beta1.exe
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DivX Player
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Skins
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Default.dps
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skin.divl
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2006-06-10
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<skin version="2">
<properties>
<skinName>DivX Player 6.1</skinName>
<version>1.0</version>
<author>Bean / Milo / Roy204 / Green Goblin / Darth (DivX, Inc.)</author>
<authorEmail>info@divxcorp.com</authorEmail>
<comment>May contain traces of french people</comment>
<screenshot>screenshot.png</screenshot>
</properties>
<stdfont>
<name>STD-8</name>
<charheight>8</charheight>
<color>
<r>48</r>
<g>56</g>
<b>106</b>
</color>
</stdfont>
<stdfont>
<name>STD-8-BLACK</name>
<charheight>8</charheight>
</stdfont>
<stdfont>
<name>STD-8-GREY</name>
<charheight>8</charheight>
<color>
<r>152</r>
<g>152</g>
<b>152</b>
</color>
</stdfont>
<stdfont>
<name>STD-8-RED</name>
<charheight>8</charheight>
<color>
<r>240</r>
<g>20</g>
<b>20</b>
</color>
</stdfont>
<stdfont>
<name>STD-8-GREY-BOLD</name>
<charheight>8</charheight>
<bold>TRUE</bold>
<color>
<r>102</r>
<g>102</g>
<b>102</b>
</color>
</stdfont>
<stdfont>
<name>STD-8-WHITE</name>
<charheight>8</charheight>
<bold>TRUE</bold>
<color>
<r>255</r>
<g>255</g>
<b>255</b>
</color>
</stdfont>
<bitmap>
<file>divx.png</file>
<name>DivX</name>
</bitmap>
<bitmap>
<file>main.png</file>
<name>Main</name>
</bitmap>
<bitmap>
<file>main-resize.png</file>
<name>Main.Resize</name>
</bitmap>
<bitmap>
<file>burn-layer.png</file>
<name>BurnLayerBitmap</name>
</bitmap>
<bitmap>
<file>tree-layer.png</file>
<name>TreeLayerBitmap</name>
</bitmap>
<bitmap>
<file>buttons.png</file>
<name>Buttons</name>
</bitmap>
<bitmap>
<file>logo.png</file>
<name>Logo</name>
</bitmap>
<bitmap>
<file>burn-empty.png</file>
<name>BurnEmpty</name>
</bitmap>
<bitmap>
<file>burn-full.png</file>
<name>BurnFull</name>
</bitmap>
<bitmap>
<file>burn-burn.png</file>
<name>BurnBurn</name>
</bitmap>
<bitmap>
<file>burn-anim.png</file>
<name>BurnAnim</name>
</bitmap>
<bitmap>
<file>compact.png</file>
<name>Compact</name>
</bitmap>
<bitmap>
<file>compact-resize.png</file>
<name>Compact.Resize</name>
</bitmap>
<bitmap>
<file>fullscreen.png</file>
<name>Fullscreen</name>
</bitmap>
<window>
<name>MAIN</name>
<size>
<x>862</x>
<y>378</y>
</size>
<minimumSize>
<x>862</x>
<y>378</y>
</minimumSize>
<position>
<x>100</x>
<y>100</y>
</position>
<maskColor>
<r>255</r>
<g>0</g>
<b>255</b>
</maskColor>
<menubar>
<x>13</x>
<y>1</y>
<dx>130</dx>
<dy>20</dy>
<backColor>
<r>255</r>
<g>255</g>
<b>255</b>
</backColor>
</menubar>
<playbackArea>
<playArea>
<x>179</x>
<y>31</y>
<dx>178</dx>
<dy>57</dy>
</playArea>
<backColor>
<r>0</r>
<g>0</g>
<b>0</b>
</backColor>
<logo>Logo</logo>
</playbackArea>
<resizePolicy>
<top>
<area>
<x>304</x>
<y>0</y>
<dx>2</dx>
<dy>31</dy>
</area>
<area>
<x>560</x>
<y>0</y>
<dx>2</dx>
<dy>31</dy>
</area>
</top>
<left>
<area>
<x>0</x>
<y>300</y>
<dx>179</dx>
<dy>1</dy>
</area>
</left>
<right>
<area>
<x>684</x>
<y>320</y>
<dx>178</dx>
<dy>1</dy>
</area>
</right>
<bottom>
<area>
<x>308</x>
<y>321</y>
<dx>1</dx>
<dy>57</dy>
</area>
<area>
<x>568</x>
<y>321</y>
<dx>1</dx>
<dy>57</dy>
</area>
</bottom>
<resizeRegionsBitmap>Main.Resize</resizeRegionsBitmap>
<topLeftColor>
<r>255</r>
<g>0</g>
<b>0</b>
</topLeftColor>
<topRightColor>
<r>0</r>
<g>0</g>
<b>255</b>
</topRightColor>
<bottomRightColor>
<r>255</r>
<g>255</g>
<b>0</b>
</bottomRightColor>
<bottomLeftColor>
<r>128</r>
<g>128</g>
<b>128</b>
</bottomLeftColor>
<topColor>
<r>0</r>
<g>255</g>
<b>0</b>
</topColor>
<leftColor>
<r>255</r>
<g>255</g>
<b>255</b>
</leftColor>
<rightColor>
<r>255</r>
<g>0</g>
<b>255</b>
</rightColor>
<bottomColor>
<r>0</r>
<g>255</g>
<b>255</b>
</bottomColor>
</resizePolicy>
<layer>
<name>MainLayer</name>
<position>
<x>0</x>
<y>0</y>
</position>
<layerArea>
<bitmap>Main</bitmap>
<x>0</x>
<y>0</y>
<dx>862</dx>
<dy>378</dy>
</layerArea>
<button>
<properties>
<name>Main.DivXLogo</name>
<x>CENTERED</x>
<y>2</y>
<dx>50</dx>
<dy>20</dy>
</properties>
<state>
<action>NONE</action>
<normalArea>
<bitmap>DivX</bitmap>
<x>0</x>
<y>0</y>
</normalArea>
<overArea>
<bitmap>DivX</bitmap>
<x>0</x>
<y>0</y>
</overArea>
<clickedArea>
<bitmap>DivX</bitmap>
<x>0</x>
<y>0</y>
</clickedArea>
</state>
</button>
<label>
<properties>
<name>FILENAME</name>
<x>513</x>
<y>333</y>
<dx>155</dx>
<dy>8</dy>
</properties>
<caption></caption>
<font>STD-8</font>
</label>
<label>
<properties>
<name>TIME</name>
<x>513</x>
<y>346</y>
<dx>50</dx>
<dy>8</dy>
</properties>
<caption></caption>
<font>STD-8</font>
</label>
<label>
<properties>
<name>Main.CurrentTime</name>
<x>563</x>
<y>346</y>
<dx>125</dx>
<dy>8</dy>
</properties>
<caption>ID_CURRENT_TIME</caption>
<font>STD-8</font>
</label>
<label>
<properties>
<name>TOTALTIME</name>
<x>513</x>
<y>359</y>
<dx>175</dx>
<dy>8</dy>
</properties>
<caption></caption>
<font>STD-8</font>
</label>
<label>
<properties>
<name>Main.TotalTime</name>
<x>563</x>
<y>359</y>
<dx>125</dx>
<dy>8</dy>
</properties>
<caption>ID_TOTAL_TIME</caption>
<font>STD-8</font>
</label>
<button>
<properties>
<name>PLAY_PAUSE</name>
<x>190</x>
<y>342</y>
<dx>29</dx>
<dy>29</dy>
</properties>
<state>
<action>PLAY</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>63</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>29</x>
<y>63</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>58</x>
<y>63</y>
</clickedArea>
<disabledArea>
<bitmap>Buttons</bitmap>
<x>308</x>
<y>0</y>
</disabledArea>
</state>
<state>
<action>PAUSE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>87</x>
<y>63</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>116</x>
<y>63</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>145</x>
<y>63</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.StopButton</name>
<x>223</x>
<y>348</y>
<dx>25</dx>
<dy>23</dy>
</properties>
<state>
<action>STOP</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>183</x>
<y>38</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>205</x>
<y>0</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>208</x>
<y>24</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.RWButton</name>
<x>252</x>
<y>349</y>
<dx>24</dx>
<dy>22</dy>
</properties>
<state>
<action>REWIND</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>230</x>
<y>0</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>254</x>
<y>0</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>278</x>
<y>0</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.FFButton</name>
<x>277</x>
<y>349</y>
<dx>25</dx>
<dy>22</dy>
</properties>
<state>
<action>FASTFORWARD</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>233</x>
<y>22</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>258</x>
<y>22</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>283</x>
<y>22</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.MinimizeButton</name>
<x>633</x>
<y>5</y>
<dx>14</dx>
<dy>13</dy>
</properties>
<state>
<action>MINIMIZE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>268</x>
<y>63</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>282</x>
<y>63</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>296</x>
<y>63</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.MaximizeButton</name>
<x>651</x>
<y>5</y>
<dx>14</dx>
<dy>13</dy>
</properties>
<state>
<action>MAXIMIZE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>268</x>
<y>76</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>282</x>
<y>76</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>296</x>
<y>76</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.CloseButton</name>
<x>669</x>
<y>5</y>
<dx>14</dx>
<dy>13</dy>
</properties>
<state>
<action>CLOSE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>268</x>
<y>89</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>282</x>
<y>89</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>296</x>
<y>89</y>
</clickedArea>
<disabledArea>
<bitmap>Buttons</bitmap>
<x>234</x>
<y>85</y>
</disabledArea>
</state>
</button>
<button>
<properties>
<name>Main.FullscreenButton</name>
<x>313</x>
<y>352</y>
<dx>20</dx>
<dy>19</dy>
</properties>
<state>
<action>FULLSCREEN</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>208</x>
<y>47</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>228</x>
<y>47</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>174</x>
<y>61</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.dmfButton</name>
<x>337</x>
<y>352</y>
<dx>20</dx>
<dy>19</dy>
</properties>
<state>
<action>DMF_MENU</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>248</x>
<y>44</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>268</x>
<y>44</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>288</x>
<y>44</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.LoadButton</name>
<x>473</x>
<y>352</y>
<dx>20</dx>
<dy>19</dy>
</properties>
<state>
<action>LOAD</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>208</x>
<y>66</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>228</x>
<y>66</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>248</x>
<y>63</y>
</clickedArea>
<disabledArea>
<bitmap>Buttons</bitmap>
<x>248</x>
<y>82</y>
</disabledArea>
</state>
</button>
<button>
<properties>
<name>MUTE_BUTTON</name>
<x>362</x>
<y>357</y>
<dx>14</dx>
<dy>14</dy>
</properties>
<state>
<action>MUTE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>174</x>
<y>80</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>194</x>
<y>61</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>194</x>
<y>75</y>
</clickedArea>
</state>
<state>
<action>MUTE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>308</x>
<y>29</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>322</x>
<y>29</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>308</x>
<y>43</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Main.MaxVolumeButton</name>
<x>449</x>
<y>357</y>
<dx>13</dx>
<dy>13</dy>
</properties>
<state>
<action>MAX_VOLUME</action>
<normalArea>
<bitmap>Main</bitmap>
<x>449</x>
<y>357</y>
</normalArea>
<overArea>
<bitmap>Main</bitmap>
<x>449</x>
<y>357</y>
</overArea>
<clickedArea>
<bitmap>Main</bitmap>
<x>449</x>
<y>357</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>BurnExpandButton</name>
<x>688</x>
<y>146</y>
<dx>9</dx>
<dy>57</dy>
</properties>
<state>
<action>TRIGGER</action>
<normalArea>
<bitmap>Main</bitmap>
<x>688</x>
<y>146</y>
</normalArea>
<events>
<onClick>layers.BurnLayer.show();</onClick>
<onClick>windows.MAIN.modifyWidth(164);</onClick>
<onClick>buttons.MainResizeButton.hide();</onClick>
</events>
</state>
</button>
<button>
<properties>
<name>TreeExpandButton</name>
<x>165</x>
<y>146</y>
<dx>9</dx>
<dy>57</dy>
</properties>
<state>
<action>TRIGGER</action>
<normalArea>
<bitmap>Main</bitmap>
<x>165</x>
<y>146</y>
</normalArea>
<events>
<onClick>layers.TreeLayer.show();</onClick>
<onClick>windows.MAIN.modifyWidthFromLeft(164);</onClick>
<onClick>windows.MAIN.moveMenu(-164, 0);</onClick>
</events>
</state>
</button>
<button>
<properties>
<name>MainResizeButton</name>
<x>674</x>
<y>361</y>
<dx>12</dx>
<dy>12</dy>
<cursor>uiStockCursorResizeTopLeft</cursor>
</properties>
<state>
<action>RESIZE</action>
<normalArea>
<bitmap>Main</bitmap>
<x>674</x>
<y>361</y>
</normalArea>
</state>
</button>
<scrollbar>
<action>VOLUME</action>
<properties>
<name>Main.VolumeBar</name>
<x>379</x>
<y>360</y>
<dx>71</dx>
<dy>7</dy>
</properties>
<type>NORMAL</type>
<orientation>HORIZONTAL</orientation>
<minValue>0</minValue>
<maxValue>100</maxValue>
<initialValue>100</initialValue>
<pixelStart>3</pixelStart>
<cursorOffset>-3</cursorOffset>
<scrollBarArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>94</y>
<dx>71</dx>
<dy>7</dy>
</scrollBarArea>
<cursorArea>
<bitmap>Buttons</bitmap>
<x>208</x>
<y>85</y>
<dx>13</dx>
<dy>13</dy>
</cursorArea>
</scrollbar>
<scrollbar>
<action>PROGRESS</action>
<properties>
<name>Main.ProgressBar</name>
<x>190</x>
<y>329</y>
<dx>303</dx>
<dy>7</dy>
</properties>
<type>FILLED</type>
<orientation>HORIZONTAL</orientation>
<minValue>0</minValue>
<maxValue>1000</maxValue>
<initialValue>0</initialValue>
<pixelStart>3</pixelStart>
<cursorOffset>-2</cursorOffset>
<scrollBarArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>102</y>
<dx>303</dx>
<dy>7</dy>
</scrollBarArea>
<scrollBarFilledArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>109</y>
<dx>303</dx>
<dy>7</dy>
</scrollBarFilledArea>
<cursorArea>
<bitmap>Buttons</bitmap>
<x>221</x>
<y>85</y>
<dx>13</dx>
<dy>13</dy>
</cursorArea>
</scrollbar>
</layer>
<layer>
<name>BurnLayer</name>
<position>
<x>0</x>
<y>0</y>
</position>
<layerArea>
<bitmap>BurnLayerBitmap</bitmap>
<x>0</x>
<y>0</y>
<dx>862</dx>
<dy>378</dy>
</layerArea>
<externalView>
<id>DRIVES</id>
<properties>
<x>695</x>
<y>57</y>
<dx>147</dx>
<dy>17</dy>
</properties>
<moveX>1</moveX>
<moveY>0</moveY>
<resizeX>0</resizeX>
<resizeY>0</resizeY>
</externalView>
<label>
<properties>
<name>BURNVOLUMENAME_LABEL</name>
<x>695</x>
<y>82</y>
<dx>147</dx>
<dy>10</dy>
</properties>
<align>LEFT</align>
<caption>ID_BURN_VOLUME_NAME</caption>
<font>STD-8-BLACK</font>
<alternateFont>STD-8-RED</alternateFont>
</label>
<externalView>
<id>BURNVOLUMENAME</id>
<properties>
<x>694</x>
<y>96</y>
<dx>149</dx>
<dy>21</dy>
</properties>
<moveX>1</moveX>
<moveY>0</moveY>
<resizeX>0</resizeX>
<resizeY>0</resizeY>
</externalView>
<externalView>
<id>BURNLIST</id>
<properties>
<x>689</x>
<y>294</y>
<dx>160</dx>
<dy>51</dy>
</properties>
<moveX>1</moveX>
<moveY>0</moveY>
<resizeX>0</resizeX>
<resizeY>1</resizeY>
</externalView>
<label>
<properties>
<name>Burn.BurnTitleLabel</name>
<x>693</x>
<y>36</y>
<dx>150</dx>
<dy>8</dy>
</properties>
<caption>ID_BURN_TITLE</caption>
<font>STD-8-GREY-BOLD</font>
</label>
<label>
<properties>
<name>BURN_LABEL_1</name>
<x>693</x>
<y>252</y>
<dx>145</dx>
<dy>10</dy>
</properties>
<align>CENTER</align>
<font>STD-8-BLACK</font>
<alternateFont>STD-8-RED</alternateFont>
<caption>ID_INSERT_DISK</caption>
</label>
<label>
<properties>
<name>BURN_LABEL_2</name>
<x>693</x>
<y>266</y>
<dx>145</dx>
<dy>10</dy>
</properties>
<align>CENTER</align>
<caption></caption>
<font>STD-8-BLACK</font>
<alternateFont>STD-8-RED</alternateFont>
</label>
<burnArea>
<properties>
<name>BurnArea</name>
<x>709</x>
<y>123</y>
<dx>120</dx>
<dy>120</dy>
</properties>
<font>STD-8-WHITE</font>
<emptyBitmap>BurnEmpty</emptyBitmap>
<fullBitmap>BurnFull</fullBitmap>
<burnBitmap>BurnBurn</burnBitmap>
<animation>
<name>Burn.BurnAnimation</name>
<properties>
<x>0</x>
<y>0</y>
<dx>120</dx>
<dy>120</dy>
</properties>
<loop>TRUE</loop>
<fade>
<properties>
<name>Burn.FadeAnim1</name>
<x>0</x>
<y>0</y>
<dx>120</dx>
<dy>120</dy>
</properties>
<animationArea>
<x>0</x>
<y>0</y>
<dx>120</dx>
<dy>120</dy>
<bitmap>BurnAnim</bitmap>
</animationArea>
<range>1-254</range>
<duration>1000</duration>
</fade>
<fade>
<properties>
<name>Burn.FadeAnim1</name>
<x>0</x>
<y>0</y>
<dx>120</dx>
<dy>120</dy>
</properties>
<animationArea>
<x>0</x>
<y>0</y>
<dx>120</dx>
<dy>120</dy>
<bitmap>BurnAnim</bitmap>
</animationArea>
<range>245-1</range>
<duration>1000</duration>
</fade>
</animation>
</burnArea>
<button>
<properties>
<name>Burn.ClearButton</name>
<x>694</x>
<y>350</y>
<dx>62</dx>
<dy>19</dy>
</properties>
<text>ID_CLEAR_BURNLIST</text>
<font>STD-8-BLACK</font>
<disabledFont>STD-8-GREY</disabledFont>
<state>
<action>CLEAR_BURNLIST</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>0</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>19</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>38</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>BURN_BUTTON</name>
<x>760</x>
<y>350</y>
<dx>62</dx>
<dy>19</dy>
</properties>
<text>ID_BURN</text>
<font>STD-8-BLACK</font>
<disabledFont>STD-8-GREY</disabledFont>
<state>
<action>BURN</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>0</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>19</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>38</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Burn.MinimizeButton</name>
<x>797</x>
<y>5</y>
<dx>14</dx>
<dy>13</dy>
</properties>
<state>
<action>MINIMIZE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>268</x>
<y>63</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>282</x>
<y>63</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>296</x>
<y>63</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Burn.MaximizeButton</name>
<x>815</x>
<y>5</y>
<dx>14</dx>
<dy>13</dy>
</properties>
<state>
<action>MAXIMIZE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>268</x>
<y>76</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>282</x>
<y>76</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>296</x>
<y>76</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Burn.CloseButton</name>
<x>833</x>
<y>5</y>
<dx>14</dx>
<dy>13</dy>
</properties>
<state>
<action>CLOSE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>268</x>
<y>89</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>282</x>
<y>89</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>296</x>
<y>89</y>
</clickedArea>
<disabledArea>
<bitmap>Buttons</bitmap>
<x>234</x>
<y>85</y>
</disabledArea>
</state>
</button>
<button>
<properties>
<name>BurnCollapseButton</name>
<x>852</x>
<y>160</y>
<dx>9</dx>
<dy>57</dy>
</properties>
<state>
<action>TRIGGER</action>
<normalArea>
<bitmap>BurnLayerBitmap</bitmap>
<x>852</x>
<y>160</y>
</normalArea>
<events>
<onClick>layers.BurnLayer.hide();</onClick>
<onClick>windows.MAIN.modifyWidth(-164);</onClick>
<onClick>buttons.MainResizeButton.show();</onClick>
</events>
</state>
</button>
<button>
<properties>
<name>BurnResizeButton</name>
<x>837</x>
<y>361</y>
<dx>13</dx>
<dy>13</dy>
<cursor>uiStockCursorResizeTopLeft</cursor>
</properties>
<state>
<action>RESIZE</action>
<normalArea>
<bitmap>BurnLayerBitmap</bitmap>
<x>837</x>
<y>361</y>
</normalArea>
</state>
</button>
</layer>
<layer>
<name>TreeLayer</name>
<position>
<x>0</x>
<y>0</y>
</position>
<layerArea>
<bitmap>TreeLayerBitmap</bitmap>
<x>0</x>
<y>0</y>
<dx>862</dx>
<dy>378</dy>
</layerArea>
<externalView>
<id>TREEVIEW</id>
<properties>
<x>14</x>
<y>95</y>
<dx>159</dx>
<dy>250</dy>
</properties>
<moveX>0</moveX>
<moveY>0</moveY>
<resizeX>0</resizeX>
<resizeY>1</resizeY>
</externalView>
<label>
<properties>
<name>Main.VideoLibraryLabel</name>
<x>18</x>
<y>82</y>
<dx>150</dx>
<dy>8</dy>
</properties>
<caption>ID_VIDEO_LIBRARY</caption>
<font>STD-8-GREY-BOLD</font>
</label>
<button>
<properties>
<name>PLAYBACK_TOGGLE</name>
<x>48</x>
<y>41</y>
<dx>91</dx>
<dy>21</dy>
</properties>
<state>
<action>LISTVIEW_ON</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>0</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>21</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>42</y>
</clickedArea>
</state>
<state>
<action>PLAYBACK_ON</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>91</x>
<y>0</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>91</x>
<y>21</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>42</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>main.addCollection</name>
<x>18</x>
<y>350</y>
<dx>23</dx>
<dy>19</dy>
</properties>
<state>
<action>ADD_COLLECTION</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>91</x>
<y>42</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>114</x>
<y>42</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>137</x>
<y>42</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>main.remCollection</name>
<x>46</x>
<y>350</y>
<dx>23</dx>
<dy>19</dy>
</properties>
<state>
<action>REM_COLLECTION</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>182</x>
<y>0</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>182</x>
<y>19</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>160</x>
<y>42</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>TreeCollapseButton</name>
<x>1</x>
<y>146</y>
<dx>9</dx>
<dy>57</dy>
</properties>
<state>
<action>TRIGGER</action>
<normalArea>
<bitmap>TreeLayerBitmap</bitmap>
<x>1</x>
<y>146</y>
</normalArea>
<events>
<onClick>layers.TreeLayer.hide();</onClick>
<onClick>windows.MAIN.modifyWidthFromLeft(-164);</onClick>
<onClick>windows.MAIN.moveMenu(164, 0);</onClick>
</events>
</state>
</button>
</layer>
</window>
<window>
<name>COMPACT</name>
<size>
<x>129</x>
<y>96</y>
</size>
<position>
<x>100</x>
<y>100</y>
</position>
<maskColor>
<r>255</r>
<g>0</g>
<b>255</b>
</maskColor>
<playbackArea>
<playArea>
<x>3</x>
<y>3</y>
<dx>3</dx>
<dy>17</dy>
</playArea>
<backColor>
<r>0</r>
<g>0</g>
<b>0</b>
</backColor>
<logo>Logo</logo>
</playbackArea>
<resizePolicy>
<top>
<area>
<x>10</x>
<y>0</y>
<dx>1</dx>
<dy>3</dy>
</area>
</top>
<left>
<area>
<x>0</x>
<y>10</y>
<dx>3</dx>
<dy>1</dy>
</area>
</left>
<right>
<area>
<x>126</x>
<y>10</y>
<dx>3</dx>
<dy>1</dy>
</area>
</right>
<bottom>
<area>
<x>10</x>
<y>79</y>
<dx>1</dx>
<dy>17</dy>
</area>
</bottom>
<resizeRegionsBitmap>Compact.Resize</resizeRegionsBitmap>
<topLeftColor>
<r>255</r>
<g>0</g>
<b>0</b>
</topLeftColor>
<topRightColor>
<r>0</r>
<g>0</g>
<b>255</b>
</topRightColor>
<bottomRightColor>
<r>255</r>
<g>255</g>
<b>0</b>
</bottomRightColor>
<bottomLeftColor>
<r>128</r>
<g>128</g>
<b>128</b>
</bottomLeftColor>
<topColor>
<r>0</r>
<g>255</g>
<b>0</b>
</topColor>
<leftColor>
<r>255</r>
<g>255</g>
<b>255</b>
</leftColor>
<rightColor>
<r>255</r>
<g>0</g>
<b>255</b>
</rightColor>
<bottomColor>
<r>0</r>
<g>255</g>
<b>255</b>
</bottomColor>
</resizePolicy>
<layer>
<name>CompactLayer</name>
<position>
<x>0</x>
<y>0</y>
</position>
<layerArea>
<bitmap>Compact</bitmap>
<x>0</x>
<y>0</y>
<dx>129</dx>
<dy>96</dy>
</layerArea>
<button>
<properties>
<name>Compact.NormalModeButton</name>
<x>98</x>
<y>81</y>
<dx>12</dx>
<dy>12</dy>
</properties>
<state>
<action>COMPACT</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>194</x>
<y>89</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>322</x>
<y>43</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>322</x>
<y>55</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Compact.ResizeButton</name>
<x>116</x>
<y>84</y>
<dx>11</dx>
<dy>10</dy>
</properties>
<state>
<action>RESIZE</action>
<normalArea>
<bitmap>Compact</bitmap>
<x>116</x>
<y>84</y>
</normalArea>
</state>
</button>
</layer>
</window>
<window>
<name>FULLSCREEN</name>
<size>
<x>309</x>
<y>64</y>
</size>
<position>
<x>100</x>
<y>100</y>
</position>
<maskColor>
<r>255</r>
<g>0</g>
<b>255</b>
</maskColor>
<layer>
<name>FullscreenLayer</name>
<position>
<x>0</x>
<y>0</y>
</position>
<layerArea>
<bitmap>Fullscreen</bitmap>
<x>0</x>
<y>0</y>
<dx>309</dx>
<dy>64</dy>
</layerArea>
<button>
<properties>
<name>PLAY_PAUSE</name>
<x>6</x>
<y>6</y>
<dx>28</dx>
<dy>28</dy>
</properties>
<state>
<action>PLAY</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>57</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>365</x>
<y>57</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>85</y>
</clickedArea>
<disabledArea>
<bitmap>Buttons</bitmap>
<x>309</x>
<y>113</y>
</disabledArea>
</state>
<state>
<action>PAUSE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>365</x>
<y>85</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>337</x>
<y>113</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>365</x>
<y>113</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Fullscreen.StopButton</name>
<x>39</x>
<y>12</y>
<dx>24</dx>
<dy>22</dy>
</properties>
<state>
<action>STOP</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>313</x>
<y>67</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>313</x>
<y>89</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>285</x>
<y>119</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Fullscreen.FFButton</name>
<x>93</x>
<y>13</y>
<dx>25</dx>
<dy>21</dy>
</properties>
<state>
<action>FASTFORWARD</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>188</x>
<y>120</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>163</x>
<y>120</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>138</x>
<y>120</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Fullscreen.RWButton</name>
<x>68</x>
<y>13</y>
<dx>24</dx>
<dy>21</dy>
</properties>
<state>
<action>REWIND</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>261</x>
<y>120</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>237</x>
<y>120</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>213</x>
<y>120</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Fullscreen.FullscreenButton</name>
<x>6</x>
<y>41</y>
<dx>20</dx>
<dy>19</dy>
</properties>
<state>
<action>FULLSCREEN</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>118</x>
<y>122</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>98</x>
<y>122</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>78</x>
<y>122</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Fullscreen.LoadButton</name>
<x>125</x>
<y>41</y>
<dx>20</dx>
<dy>19</dy>
</properties>
<state>
<action>LOAD</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>0</x>
<y>141</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>20</x>
<y>141</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>40</x>
<y>141</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>Fullscreen.dmfButton</name>
<x>29</x>
<y>41</y>
<dx>20</dx>
<dy>19</dy>
</properties>
<state>
<action>DMF_MENU</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>58</x>
<y>122</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>38</x>
<y>122</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>18</x>
<y>122</y>
</clickedArea>
</state>
</button>
<button>
<properties>
<name>MUTE_BUTTON</name>
<x>53</x>
<y>46</y>
<dx>14</dx>
<dy>14</dy>
</properties>
<state>
<action>MUTE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>60</x>
<y>141</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>74</x>
<y>141</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>88</x>
<y>141</y>
</clickedArea>
</state>
<state>
<action>MUTE</action>
<normalArea>
<bitmap>Buttons</bitmap>
<x>102</x>
<y>141</y>
</normalArea>
<overArea>
<bitmap>Buttons</bitmap>
<x>116</x>
<y>141</y>
</overArea>
<clickedArea>
<bitmap>Buttons</bitmap>
<x>130</x>
<y>141</y>
</clickedArea>
</state>
</button>
<scrollbar>
<action>VOLUME</action>
<properties>
<name>Fullscreen.VolumeBar</name>
<x>68</x>
<y>50</y>
<dx>52</dx>
<dy>7</dy>
</properties>
<type>NORMAL</type>
<orientation>HORIZONTAL</orientation>
<minValue>0</minValue>
<maxValue>100</maxValue>
<initialValue>100</initialValue>
<pixelStart>3</pixelStart>
<cursorOffset>-3</cursorOffset>
<scrollBarArea>
<bitmap>Buttons</bitmap>
<x>144</x>
<y>141</y>
<dx>52</dx>
<dy>7</dy>
</scrollBarArea>
<cursorArea>
<bitmap>Buttons</bitmap>
<x>5</x>
<y>128</y>
<dx>13</dx>
<dy>13</dy>
</cursorArea>
</scrollbar>
<scrollbar>
<action>PROGRESS</action>
<properties>
<name>Fullscreen.ProgressBar</name>
<x>159</x>
<y>50</y>
<dx>145</dx>
<dy>7</dy>
</properties>
<type>FILLED</type>
<orientation>HORIZONTAL</orientation>
<minValue>0</minValue>
<maxValue>1000</maxValue>
<initialValue>0</initialValue>
<pixelStart>3</pixelStart>
<cursorOffset>-3</cursorOffset>
<scrollBarArea>
<bitmap>Buttons</bitmap>
<x>196</x>
<y>141</y>
<dx>145</dx>
<dy>7</dy>
</scrollBarArea>
<scrollBarFilledArea>
<bitmap>Buttons</bitmap>
<x>196</x>
<y>148</y>
<dx>145</dx>
<dy>7</dy>
</scrollBarFilledArea>
<cursorArea>
<bitmap>Buttons</bitmap>
<x>5</x>
<y>128</y>
<dx>13</dx>
<dy>13</dy>
</cursorArea>
</scrollbar>
<label>
<properties>
<name>FILENAME</name>
<x>165</x>
<y>12</y>
<dx>130</dx>
<dy>8</dy>
</properties>
<caption></caption>
<font>STD-8</font>
</label>
<label>
<properties>
<name>TIME</name>
<x>165</x>
<y>25</y>
<dx>50</dx>
<dy>8</dy>
</properties>
<caption></caption>
<font>STD-8</font>
</label>
<label>
<properties>
<name>TOTALTIME</name>
<x>222</x>
<y>25</y>
<dx>50</dx>
<dy>8</dy>
</properties>
<caption></caption>
<font>STD-8</font>
</label>
<label>
<properties>
<name>Fullscreen.Slash</name>
<x>212</x>
<y>25</y>
<dx>7</dx>
<dy>8</dy>
</properties>
<caption>/</caption>
<font>STD-8</font>
</label>
</layer>
</window>
</skin>